DDoS Protection

Always-on mitigation for game traffic.

Purpify combines provider-level protection with added in-house filtering. EU nodes use DataForest or PletX with Aurologic failover, North America uses GSL, and Miami is being upgraded toward Gcore.

Protection stack

Real provider layers used across Purpify regions.

DataForest logo

DataForest

EU upstream

PletX logo

PletX

EU upstream

Aurologic logo

Aurologic

EU failover

GSL logo

GSL

NA upstream

Gcore logo

Gcore

Miami planned

Filtering

Always-on

Regions

EU + NA

Fallback

Planned per region

Included

Every plan

Mitigation centers

Protection stack by region.

Each location uses a practical regional stack instead of forcing all player traffic through one generic route.

EU

Selected EU nodes

DataForest logo

DataForest

Added in-house filtering

Aurologic failover

Some European nodes use DataForest as the upstream protection layer, with Purpify in-house filtering added on top.

EU

Selected EU nodes

PletX logo

PletX

Added in-house filtering

Aurologic failover

Other European nodes use PletX, again paired with our own filtering and Aurologic available as fallback.

NA

North America

GSL logo

GSL

Added in-house filtering

Regional route planning

North America uses GSL with Purpify filtering layered in front of the game server environment.

NA

Miami

In-house filtering logo

In-house filtering

Local control

Gcore planned

Miami currently runs in-house protection. We are working on adding Gcore to strengthen this location.

How it works

Layered filtering before the server.

The clean path is selected per region, then Purpify filtering adds another layer closer to the hosting environment.

1

Detect

Suspicious traffic patterns are identified before they can overwhelm the game server process.

2

Filter

Upstream mitigation and Purpify in-house rules remove hostile traffic while keeping legitimate sessions moving.

3

Fail over

EU locations can fall back to Aurologic, while Miami is being prepared for a stronger Gcore-backed path.

Games we protect

Minecraft Java
Minecraft Bedrock
Modded servers
Community SMPs
PvP networks
Custom game servers

Common questions

Is DDoS protection included?

Yes. Protection is part of Purpify hosting and does not require a separate add-on for normal hosting plans.

What providers are used in Europe?

EU nodes are split between DataForest and PletX depending on the node, with added Purpify in-house filtering and Aurologic as failover.

What protects North America?

North America uses GSL with added in-house filtering. Miami currently uses in-house filtering while we work on adding Gcore.

Protection is included by default.

Every Purpify hosting plan runs on protected infrastructure with regional mitigation and added in-house filtering.